My Books

  • Follow me on Twitter
My Photo

Subscribe my blog

  • Get this widget from Widgetbox
  • Add to Google
  • RSS FEEDS
  • Enter your Email here to subscribe :



    Powered by FeedBlitz

Blog Widget by LinkWithin

« Ted Patrick on Actionscript 3 Performance | Main | Apollo Deployment Tool: how the Apollo compiler works »

Comments

Mike Weiland

So no shockwave in Apollo? What an oversite... I had hoped they would add the ability to playback shockwave content in Apollo, the reason why is the ability to extend the framework through the Xtra architecture and the ability to leverage existing xtras in Apollo. Are they giving any new insights on how we can extend the functionality of Apollo?

JulesLt

I can understand why they want to keep away from a dependency on a potentially shifting framework on OS X, but I hope they keep the ability to use 'attachments' like Drosera (which is supposed to be 90% Javascript already).

Will

What the heck... no Quicktime, no Windows Media Player capabilities this is insane.
So apollo is going to basically be Flash projector or Central. I built a simple apollo project and I tried to use the Html renderer to embed a quicktime player and windows media player and both were failures. I have been asking for information from the Apollo Forms for the past two days and they have said nothing about eventual media plugins.

You are the only person to have any insight on this matter.

This really sucks as I have been pushing this as a solution for my employer. I thought with the use of WebKit they would definitely allow media plugins like quicktime.

If you have any information about this, I would definitely appreciate it if you could push it my way...

Thanks Mario...
Will

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment