In this article, Andrew'll provide some hints and tips that will make it easier for you to move design assets from Illustrator to Flash Catalyst in a structured way. He'll also highlight some best practices in Flash Catalyst that will ensure you achieve the right result and minimize re-working or re-structuring your assets once work continues inside Flash Builder.
This is the list of best practices given by Andrew:
Illustrator's Best Practices for importing artworks in Flash Catalyst:
Plan your Illustrator file structure
Design on a single art board
Give everything a name
Don't link to external image files
Mark duplicated component assets
Use "create outlines" for text with filters and effects
For data list components define a single element
Don't define all component states in Illustrator
Flash Catalyst's Best Practices:
Use "Save as copy" on a regular basis
Undertake tasks in the right order
Use optimized graphics
Consider component reuse
Define meaningful state names
Rename components in the Library
Use code view to spot optimizations
Preview state transitions in the browser regularly
Remember that changes only apply to a single state
FOTB09 is about to sold out again. From the last newsletter received, John Davey wrote that tickets sales will end way before the conference starts. Because of the phenomenal speed of sales this year, we are looking at a 3rd year in a row being sold out way beofre the event! We have never seen tickets go so fast!
Since there's the real probabily that the conference will have sold out around 4th of Sept and most probably before then.
Don't miss the opportunity to join this awesome event !
That said everything for my presentation is ready. I have a title and a description :
Flash Catalyst will change the way designers and developers will work together to create Rich Interactive applications.
You'll learn key features of the latest version of Flash Catalyst as well as the technologies behind the tool such as the FXG format and the Flex SDK 4.
You'll discover how to work with products such as Photoshop and Illustrator to create the look and feel and the user experience of a RIA, while automatically generating the necessary code in the background.