Mobile fragmentation is one of the aspects a mobile developers have to face with.
Today I met with the CRO of Genius Byte, a Ricoh Premiere Partner company, and he told me about their Office P2P solution. That is a system that controls the information required by each user and arranges the file in the more accessible and appropriate node. When a file is requested, a search is conducted on all the nodes and the results are sent back to the user.
They started to develop a version of their system for mobile devices, but after few months they quitted due to long development process especially for porting the application through different phone models.
Another victim of the J2ME fragmentation.
Recently they saw a German Adobe presentation on Flash Lite and they contact me to evaluate to develop some services of their system with Flash Lite.
They believe that Flash Lite will become a standard for mobile phones and one of the major reasons is that it will reduce the fragmentation process and it's a 3rd party technology universally accepted.
Developers / Publishers / Manufacturers trust Flash.
Totally agree.
At the end of the meeting he suggested me to read this article by Doug Barre titled : Device Differentiation Drives Demand for Wireless Content Management.
It's a great article that gives us some recipes for "Order from Chaos" of fragmentation.
The author succesfully replies to the question :
How does a content publisher get all of their different types of content to all devices to a mass market of users in a world where the parameters are in a constant state of flux?
There are number of areas that are critical to success going forward :
Good points !!
I know this is the last post on mobile fragmentatio, but it's a troublesome issue !
Other posts about mobile fragmentation :
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