Today is the second day of AdobeLiveConference here in Italy.
I'm here with Enrique (and some enormous mosquitos) in the business room of the AdobeLive and we're about to start our presentation.
Enrique will present Adobe AIR (formerly Apollo) and talk about Flex 3 and new features.
After his presentantion I'll show the integration of the Adobe CS3 with Flex and Flex Builder.
It's incredible how many things designers and creative are now able to do to help Flex developersin creating the user interface of Flex applications.
Using Photoshop CS3, Fireworks CS, Illustrator CS3 and Flash CS3 , of course, they can export graphic symbols, layouts and components for the Flex enviroment.
With Fireworks CS3 you can now use the Exoprt as MXML features to convert a PNG layouts into MXML code. You can do this using the new Flex Component Common Library (you can also create your own Flex components using an image and a javascript JSF file).
The MXML code generated from Fireworks is ready to be edited and customized by the developer in Flex Builder.
With Illustrator CS3 you can create vector based symbols and export them as SWF files, ready to be used and imported in Flex. For example you can export your vector symbols and then use them for change the style of a button flex component usign :
overSkin: Embed(source='styles.swf',
symbol='mysymbol');
upSkin:
Embed(source='styles.swf',
symbol='mysymbol');
downSkin:
Embed(source='styles.swf', symbol='mysymbol');
Then in Flash CS3 you can do whatever you want with the Flash CS3 Component Kit for Flex. You can interact in Flex with Flash contents, call public methods, refer to each single object.
If you're in Milan come to see the sessions !
They're great !